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BLZ_RenderTarget Struct Reference

Render target object. More...

#include <blaze.h>

Data Fields

GLuint id
 OpenGL framebuffer ID. More...
 
struct BLZ_Texture texture
 Underlying texture. More...
 

Detailed Description

Render target object.

Field Documentation

GLuint BLZ_RenderTarget::id

OpenGL framebuffer ID.

struct BLZ_Texture BLZ_RenderTarget::texture

Underlying texture.


The documentation for this struct was generated from the following file: