blaze
|
Global | Global state functions |
Dynamic drawing | Dynamic batched sprite drawing |
Static drawing | Static batched sprite drawing |
Immediate drawing | Immediate drawing |
Textures | Texture binding and options |
Render targets | Render targets |
Shaders | Shader compilation and freeing |
Shader parameters | Shader parameters (uniforms) querying and setting |
Image loading | Allows to load textures from files and memory |