[][src]Struct blaze_rs::dynamic::SpriteBatchOpts

pub struct SpriteBatchOpts {
    pub max_buckets: u32,
    pub max_sprites_per_bucket: u32,
    pub flags: InitFlags,
}

Defines creation options for dynamic sprite batching object (SpriteBatch):

Fields

max_buckets: u32

Maximum count of buckets (one bucket shares same texture)

max_sprites_per_bucket: u32

Maximum count of sprites per bucket

flags: InitFlags

Additional flags

Trait Implementations

impl PartialEq<SpriteBatchOpts> for SpriteBatchOpts[src]

impl Eq for SpriteBatchOpts[src]

impl Clone for SpriteBatchOpts[src]

fn clone_from(&mut self, source: &Self)
1.0.0
[src]

Performs copy-assignment from source. Read more

impl Debug for SpriteBatchOpts[src]

Auto Trait Implementations

impl Send for SpriteBatchOpts

impl Sync for SpriteBatchOpts

Blanket Implementations

impl<T> ToOwned for T where
    T: Clone
[src]

type Owned = T

impl<T> From for T[src]

impl<T, U> Into for T where
    U: From<T>, 
[src]

impl<T, U> TryFrom for T where
    U: Into<T>, 
[src]

type Error = !

🔬 This is a nightly-only experimental API. (try_from)

The type returned in the event of a conversion error.

impl<T> Borrow for T where
    T: ?Sized
[src]

impl<T> Any for T where
    T: 'static + ?Sized
[src]

impl<T> BorrowMut for T where
    T: ?Sized
[src]

impl<T, U> TryInto for T where
    U: TryFrom<T>, 
[src]

type Error = <U as TryFrom<T>>::Error

🔬 This is a nightly-only experimental API. (try_from)

The type returned in the event of a conversion error.