[−][src]Module blaze_rs::texture
Texture loading and saving.
Structs
ImageFlags | Defines various flags that can be supplied to image loader. |
Texture | Defines a texture. |
Enums
ImageChannels | Defines which channels the image loader should load when an image is being read from file or memory. |
SaveImageFormat | Defines supported formats for saving images. |
TextureFilter | Defines texture filtering options. |
TextureWrap | Defines texture wrapping options. |
Functions
save_screenshot | Saves a screenshot of specified window region to file. |