[][src]Module blaze_rs::texture

Texture loading and saving.

Structs

ImageFlags

Defines various flags that can be supplied to image loader.

Texture

Defines a texture.

Enums

ImageChannels

Defines which channels the image loader should load when an image is being read from file or memory.

SaveImageFormat

Defines supported formats for saving images.

TextureFilter

Defines texture filtering options.

TextureWrap

Defines texture wrapping options.

Functions

save_screenshot

Saves a screenshot of specified window region to file.