[−][src]Module blaze_rs::texture
Texture loading and saving.
Structs
| ImageFlags | Defines various flags that can be supplied to image loader. |
| Texture | Defines a texture. |
Enums
| ImageChannels | Defines which channels the image loader should load when an image is being read from file or memory. |
| SaveImageFormat | Defines supported formats for saving images. |
| TextureFilter | Defines texture filtering options. |
| TextureWrap | Defines texture wrapping options. |
Functions
| save_screenshot | Saves a screenshot of specified window region to file. |